Deadlands: The Flood - Our Finale
The City of Lost Angels ... up until Saturday night anyway ...This weekend we managed to wrap up our Deadlands campaign with an epic finish that I believe left everyone satisfied. The only thing left...
View ArticleSavage Worlds - Post-Campaign Thoughts on Characters
I wanted to write this post because I was expecting that after running Deadlands for two years - and having played in a 50 Fathoms campaign before that one - well, I was expecting to be feeling some...
View ArticleSavage Worlds Combat
I'm pretty happy with Savage Worlds as a system and I am glad that it seems to be more popular than ever now. One area I do see people questioning online is combat - particularly initiative and the...
View ArticleWrapping up 2023 and Looking Forward to the New Year
It was a good year. I read more books and played more games than I did the year before. The family is good and the apprentices are operating on their own. The animals are thriving and the house and...
View ArticleSavage Worlds - Deadlands as a Game Setting
I wanted to make one more point after wrapping up our campaign and that was to discuss Deadlands as a setting for an RPG because after running these 30+ sessions I am somewhat unexpectedly - not...
View Article40K Friday - End of Year Tyranids
I spent some time leading up to the new year getting more big bugs built and feel pretty good about the progress here - adding 4 Tyrannofexes and a Tervigon to the swam makes it playable now -...
View ArticleDeadlands: The Flood - Things I Could Have Done Better as a GM
I had one last topic I wanted to cover here after running the latest Deadlands campaign to completion - what I could have done better. Anytime I have a campaign wind down I inevitably think of some...
View ArticleGreen Ronin's Valiant Adventures RPG Kickstarter - Uses M&M
So this is similar to what GR did with DC Adventures years ago - a specific-universe game using M&M rules. That seems like a good idea for me and might bring some additional attention to M&M....
View ArticleFebruary Battletech
After laying dormant for at least a decade Battletech has been poking its head up regularly for the last few years and it did so again over the weekend. With schedule conflicts interrupting the RPG...
View Article40K Friday: Terminators
Short and sweet this week: I'm working on the new style terminator marines. I acquired some in the Leviathan set and I picked up a couple of the full multi-part boxes. This is probably overkill but I...
View ArticleThe Index Card RPG Master Edition
I have seen this one discussed online for a while now and I finally decided to take a look. The short version is that it's a lighter d20-based RPG that I suspect gets used as a set of mods for other...
View Article40K Friday - Heavy Intercessors
I started off this year working on Tyranids and World Eaters - so much backlog! - but lately the focus has been on getting all the marine units I've accumulated the last few years built and primed. I...
View ArticleBattletech: Starting Out
With Battletech/Mechwarrior in full swing around here I have spent a couple of months re-familiarizing myself with it and catching up on the current state of the game. Knowing there may be both old...
View ArticleBattletech: Beyond the Basics
So the box sets are the main entry point to Battletech these days as you get rules, maps, and mini's all in one go. But what about after you have that? You picked up a box, played a few games, decided...
View ArticleBattletech: The Technical Readouts
The TRO's are the "fun" books of the line. They give you game stats for a bunch of mechs for a given time period but they also give you a big illustration and then they also give the history of that...
View Article40K Friday - Blood Angel Additions
With the Crimson Fists progressing nicely I side-tracked for a bit into my Blood Angels. I picked up a semi-painted outrider bike force including a chaplain and then realized I had several units in a...
View ArticleNew Month, New Games
I see a few new Kickstarters of interest popping up so I thought I would share them here.13th Age Second EditionI thought 13th Age had some interesting ideas but I admit I've never run it or played it...
View ArticleMechwarrior 3rd Edition- Our Campaign in 2024
This has been the main RPG for this year so far - even if I haven't been posting much about it here - so I thought I would pause and talk about it a little bit. We started in February with a character...
View ArticleThe Promise of the Long Term Mechwarrior Campaign
So why did I choose to run a Mechwarrior campaign? Regardless of rules, the setting has a ton of potential. Let me focus in on 3 things that put it over the top for me:1) The particulars of the...
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